Saturday, January 5, 2013

Tomb Raider Multiplayer details and in depth Discussion cum Rant- NGG

Tomb Raider Multiplayer details and in depth Discussion cum Rant- NGG




Based on the Official Xbox Magazine here are the first details on the Tomb Raider Multiplayer.

Three Game Modes have been confirmed-
1) Team Deathmatch- pits a team of Lara’s surviving allies against a group of hostile natives known as “scavengers. The not so open Maps feature a wide variety of Traps like falling Bridges, Spikes-out-of-walls, Climbing shimmiable surfaces and more in  a Best of 3 rounds matches.

2) Rescue- where a certain group of scavengers have to collect a set number of Medicine packs over a rotating set of destinations. The mode gives survivors a “bleed-out” time, which you can cut short with a “brutal” melee finisher.

3) Cry for Help- features a strong emphasis on Discovery and Collection where the action takes a backseat.


Other Details regarding the Multiplayer include-
-Players can select from a “deep roster of characters” with “different states and loadouts.” Weapons include “primary firearm/bow, sidearm, grenade style projectile, climbing axe that serves as a melee.”

-XP gained can be applied to stats and purchasing more advanced characters.

-There is a map called “Wind Chasm,” a tropical environment with traps and vantage points.

-Lara doesn’t appear to be a playable character in multiplayer.

-Though, players can choose multiple of the same character. 

-Some single-player actions have been sped up.

-The bow can be used to distract enemies. 

-There are quick-time events.

Source

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